StarCraft II

StarCraft II Balance Update – January 29, 2018

StarCraft II Balance Update – January 29, 2018

Terran

  • Raven
    • Interference Matrix duration increased from 5.7 to 7.9.
      • Affected units will now display a status bar to show the duration of the ability.
    • Repair Drone ability removed.
    • Auto Turret ability added.
      • Auto Turret cast range reduced from 3 to 1.
      • Hi-Sec Auto Tracking increases the range of Auto Turrets by +1 again.
    • Anti-Armor Missile
      • Anti-Armor Missile will no longer have a delay and will fly immediately towards the target.
      • Splash radius increased from 2.4 to 2.88.
      • Splash damage changed:
        • 100% damage radius increased from 0.6 to 0.72.
        • 50% damage radius increased from 1.2 to 1.44.
        • 25% damage radius increased from 2.4 to 2.88.
      • Energy cost reduced from 100 to 75.
    • Enhanced Munitions upgrade removed.
  • Ghost
    • Starting energy increased from 50 to 75.
    • No longer starts with the Personal Cloaking upgrade.
  • Ghost Academy
    • Removed Moebius Reactor upgrade.
    • Added Personal Cloaking upgrade:
      • Upgrade cost is 150 Minerals / 150 Gas / 85.7 Research time.

Protoss

  • Nexus and Mothership
    • Mass Recall and Strategic Recall’s warp-in times increased from 0 second to 0.7 second.
  • Stalker
    • Particle Disruptors’ damage reduced from 15 (21 vs. armored) to 13 (18 vs. armored) and period reduced from 1.54 to 1.34.
    • Protoss Ground Weapons upgrade will provide +1 base damage and +1 armored instead of +2 base damage.
  • Disruptor
    • Purification Nova’s initial pause duration reduced from 1 to 0.
    • When Disruptors drop from transports, if Purification Nova is not on cooldown, then there will be a 0.7 second pause before being able to use Purification Nova.
    • Range indicators will be displayed for Purification Nova when the Disruptor is selected.
  • Shield Battery
    • Now has a “Stop” command on its command card.
  • Adept
    • Adepts will continue with their last issued command instead of stopping after using Psionic Transfer.

Zerg

  • Hydralisk
    • The Muscular Augments upgrade has been split into two separate upgrades:
      • Muscular Augments
        • Upgrade cost is 100 Minerals / 100 Vespene Gas / 71.4 Research time.
      • Grooved Spines
        • Upgrade cost is 100 Minerals / 100 Vespene Gas / 71.4 Research time.
  • Viper
    • Bug fix: Parasitic Bomb’s initial pause duration increased from 0 to 0.7 second.

BUG FIXES

  • The core of the Disruptor now properly lights up when the Purification Nova comes off cooldown and is ready.
  • Fixed a display issue where an unintended icon for Zerg Adaptive Talons upgrade could appear in the production UI during replays.
  • Thor’s wireframe now properly changes between modes.
  • When multiple Thors are selected, the command card now properly displays both transform options.
  • Ravens are no longer able to cast Interference Matrix on units affected by the Oracle’s Stasis Ward.
  • High Templars are no longer able to cast Feedback on the Shield Battery.
  • Removed a pipe doodad blocking pathing on Acid Plant LE.
  • Fixed an ambient sound effect issue on Backwater LE.

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