Diablo IV Quarterly Update—February 2020
Join the Diablo IV team in previewing the content we're hard at work developing! In our first quarterly update, we dig into UI design, PC controller support, couch co-op, and the savage cannibals of the Dry Steppes.
System Design in Diablo IV (Part II)
In Part II of our deep dive into community feedback on system design, David Kim addresses community concerns and team thoughts about itemization.
A Letter from our Game Director – BlizzCon 2019
We're overwhelmed by the response we've seen from our community to Diablo IV at BlizzCon. Our Game Director, Luis Barriga, has a few words he'd like to share.