D.Va Enters the Nexus!
"Here comes a new challenger!”
- D.Va, MEKA Pilot
By the time she was 16 years old, Hana Song a.k.a. D.Va was already an international star who had won numerous accolades in the professional gaming scene. Having refined her extraordinary reflexes and skill while on the circuit, she would go on to win all her competitions for the next three years running. At age 19, D.Va learned that the Mobile Exo-Force of the Korean Army (MEKA) was recruiting skilled gamers for use as pilots, to help combat the growing Omnic presence that was threatening Earth. Naturally, the supremely competitive D.Va saw this opportunity as an evolution of her own career. Without fear or hesitation, D.Va traded the limelight of a competition stage for an armored mech’s operator license. There, as a member of MEKA, she could put her reflexes to the ultimate test on a real battlefield, instead of a digital one.
Not wanting to be outdone by her fellow Overwatch combatants, D.Va has entered the Nexus and is ready to make her mark on this world. As a ranged warrior who engages from within her armored, bi-pedal exo-suit, she can capably disrupt the enemy while providing ample cover for her allies in combat.
Hit the Nitrous – This gives D.Va’s MEKA more punch when she engages the boosters, increasing her mech’s speed for the duration of its flight. Great for initiating fights, and for helping D.Va to make swift escapes from dangerous situations.
Get Through This! - Defense Matrix’s targeting array is prolonged, allowing it to absorb damage for a greater length of time. Excellent for offering your teammates more defensive coverage at a fixed position, as the Matrix cannot be angled while it is active.
Nuclear Option – Increases the damage of MEKA’s Self-Destruct ability, but increases its timer. Opponents that are caught within the blast will suffer more damage, but also have more time to disengage.
Friends and Foes:
Works well with:
|D.Va is great at disrupting enemy engages due to her knockback, her Self-Destruct, and Defense Matrix. With D.Va providing protection, Sgt. Hammer can continue to shell away at the enemy team.
E.T.C. provides plenty of disabling effects that D.Va lacks, so together they form a potent team that can both peel and jump onto an enemy with Boosters and Power Slide. If E.T.C. uses Mosh Pit, D.Va can drop a Self-Destructing Mech in the middle of the party for some spectacular results.
D.Va’s reduced Move Speed is offset by Lucio’s Speed Boost, allowing her to have even more uptime on her Basic Attacks. D.Va is also incredibly resilient, allowing Lucio’s Healing Boost to get maximum value on her multiple Health pools.
Falstad’s Flight provides his team with an advantage on larger maps; this can put D.Va’s team at a strategic disadvantage when the opponents can out-rotate her around the map. Falstad can also select Mighty Gust and push D.Va’s Self-Destructing Mech away from his team, greatly reducing its value.
The frequency of Muradin’s Stuns can interrupt Defense Matrix and Boosters, reducing D.Va’s ability to make an impact during team fights.
Roots not only stop D.Va in her tracks during Boosters, but can also root D.Va in pilot form after she pops out, helping the opposing team secure the kill on her.
All systems are operational for the Nexus’ newest warrior, D.Va! Thanks for reading, GLHF!