StarCraft II
StarCraft II 5.0.11 Hotfix Patch Notes
![StarCraft II 5.0.11 Hotfix Patch Notes](http://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg)
BUG FIXES
- Fixed an issue where units following enemy units may only attack them within range 2 (e.g. Adept after Shading) instead of 6.
- Fixed an issue where Reapers would not deal damage at max range in Bunker.
- Fixed an issue where Colossus might not deal damage when picked up away from its target.
- Fixed an issue where Colossus was unable to damage its own units.
- Fixed an issue where the Lair has sight 11 instead of 12.
- Fixed an issue where Cyclone Mag-Field Accelerator upgrade increases 20 damage vs armored instead of 10 vs all.
- Fixed an issue where the Lair has an attack target priority of 12 instead of 11.