Diablo Immortal

Cursed Solstice Begins with Fisher’s Frenzy

Cursed Solstice Begins with Fisher’s Frenzy

Since our last content update, you have stormed through the Tidelost Glory Battle Pass, previewed bespectacled armor with Cosmetic Gallery, and fought in several returning events. This content update introduces the Fisher’s Frenzy event, the PvP limited-time event Bout of Realms, and a brief window to prioritize your drop rates for Legendary Gems.

This content update kicks off the first two of three events in the Cursed Solstice! These two events crank up the heat in a packed season for Diablo Immortal, starting with the competitive angling of Fishing Frenzy, advancing to the high stakes team-based clash in Bout of Realms. In our next content update, the final event of Cursed Soltice races to the finish with the swift-paced challenge of Risk and Rally in our next content update.

As with previous content updates, there will be server maintenance starting on July 9, from 5 p.m.–7 p.m. PDT for Oceania, China, East Asia, Southeast Asia, and Europe servers, and on July 10, from 1 a.m.–3 a.m. PDT for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live—specific dates for any content going live afterward are provided below.


Cast your Reel in Fisher’s Frenzy

Fight Valiantly in Bout of Realms

Seek Legendary Gems with A Priority Drop Rate

Claim Your Fabled Frostmourne Portal

Returning Events

Feature Updates

Region-Specific Game Additions

Bug Fixes

Cast your Reel in Fisher’s Frenzy

Travel to the where the sunsets linger for an eternity, and the water teems so thick with fish one could walk across them. From July 10−July 24¸ voyage to the Shimmering Tropic for the kind of fishing most adventurers only dream of in Fisher’s Frenzy. Beware while casting in the Shimmering Tropic, your line can conjure all sorts of unexpected oddities from the murky waters below.

Local Fisherman have spoken of their fishing attracting groups of monsters to their presence-one swore they even saw a Treasure Goblin emerge from beneath. Seafaring folk are known to spin a tall tale, but various accounts tell of attacks from a large Sea Monster and mayhaps tantalizing treasure Chests emerging for the lucky angler.

While you’re waiting for the catch of your life, keep a keen eye on your Fishing Rod. Perhaps you’ll tug on your line to speed up the progress of your catch, hopefully landing an absolute beast on your hook.

Casting your line in this limited-time event has the chance to earn you a Lost Jade Fishing Rod, a mythical piece of unique angler gear from days of old. Compete amongst the Leaderboard to see who can land the biggest fish. Complete tasks within the event to earn Legendary Items, Set Items, Gold, and more. Note that these Fishing changes for Fisher’s Frenzy only occur within the Shimmering Seas, all other areas for fishing remain unaffected.

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Fight Valiantly in Bout of Realms

Something dastardly has whipped the warriors of the realm into a frenzy. Only the breaking of bones and shedding of blood can quench their thirst for battle. Gather your most steadfast allies to win the day in Bout of Realms, our first PvP group event!

The Bout of Realms unfolds in three phases: Registration, Preliminaries and Finals.

From July 10−July 15, 3 a.m. local server time, register for Bout of Realms by forming a party of up to 4 players. Party members can be swapped at any time within the registration period. Once registration has ended on July 15, parties are locked and cannot be changed. Choose your teammates wisely, for they will be your key to success.

From July 15−July 22, 3 a.m. local server time, during Preliminaries each team will participate in 6 matches, which take place at 9:30 p.m. local server time.

Preliminaries matches grant:

  • 3 points for a win
  • 1 point for a loss
  • 0 points for a forfeit

Ties are decided by the number of kills made during the matches. Participating in the Preliminaries earns you a Legendary item, Gold, scrap and Dust.

Once Preliminaries have concluded the top scoring teams will advance. Up to 16 teams will move forward to the Finals, depending on server size.

From July 22−July 31, 3 a.m. local server time, Finals will see 16 teams across servers compete for the top place at 9:30 p.m. local server time. Teams that qualify for finals will earn an Igneous Nimbus aura cosmetic, and the top four finalists will earn a Champion’s Fire kill streak visual effect which they can wield for 30 days to flaunt their martial prowess.

Those who stand victorious as our finals champions will earn all previously mentioned rewards, and 10 Legendary Crests.

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Seek Legendary Gems with A Priority Drop Rate

The Horadric Mages have used their most clever magic to augment the ability to uncover a targeted collection of Legendary Gems.

From July 10 3 a.m.−July 31 3 a.m. local server time, there is a limited-time event that provides Priority Drop Rates in Elder Rifts when hunting for coveted 5-Star Legendary Gems. During the event, you can select eight 5-Star Legendary Gems for an improved chance for them to drop! Whenever a 5-Star Legendary Gem drops, there is a 60% chance it will be one of those eight you choose for the event.

Use this most curious magic to gain untold power!

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Claim Your Fabled Frostmourne Portal

Reimagine your portal in the image of the looming Icecrown Citadel. From July 11−July 26, Receive a World of Warcraft®-inspired Icecrown Pathway Portal with any Diablo Immortal® real money purchase. In-game or Battle.net*only, limit one per character.

*If you received the Icecrown Pathway Portal as a bonus for any Diablo Immortal real money purchase made through Battle.net, the first character you log into Diablo Immortal with is eligible to claim the portal.

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Returning Events

Survivor’s Bane

In Survivor’s Bane, you’ll begin each run without your character’s items and a random Skill from their Class. From July 12, 3 a.m.–July 19, 3 a.m. server time you can vanquish demons across three levels in succession—Shassar Sea, Ashwold Cemetary, and Frozen Tundra—to earn rewards and achievements.

As you move throughout the map, any Skills you have equipped will be automatically cast for you. Smiting Hell’s minions will grant you useful experience orbs that level up your character. Each time you level up, you’ll be presented with the option to equip a new Skill, up to six total can be equipped—the Skill you’re presented with can be from any Class regardless of your character’s Class—or to upgrade an equipped Skill. For more information about Survivor’s Bane, please visit this article.

Alley of Blood

Quarreling forces threaten to desecrate hallowed grounds, marking a point in the conflict between the forces of Shadows and Immortals. Demolish opposing Sentry Towers and dismantle the enemy team’s base of operations by shattering their Crystal Heart. Imbue your adventurer with Specialist Skills for a tactical advantage, and guard and bolster your Champion’s Marks to claim the day. From July 12, 3 a.m.–July 19, 3 a.m. server time, fight alongside Sacred Guardians in the Alley of Blood.

Here are the rules of engagement:

  • All characters will be set to Level 60.
  • The Rank of all Legendary Gear and Set Gear will be set to 1.
  • The Rank for all Legendary Gems on your character will be set to 10.

Bonuses from the following are disabled as well:

  • Resonance
  • Clans and Warbands
  • Normal Gems and Charms
  • Helliquary bonuses
  • Stances
  • Paragon Specialization

Trial of the Hordes

You may be experienced, but emerging victorious from the Trial of the Hordes is the true mark of a champion. From July 19, 3 a.m.–July 26, 3 a.m. server time, go head-to-head against another player while earning rewards and climbing your way through the event’s Ranks. Each player has an enclosed lane in which broods of demons will flood in waves—your goal is to cull the demons from Hell with steadfast dedication. For more information about this event, visit this article.

Into the Dark Wood

In Sanctuary, few are capable enough to stand against the darkness and wager their life for the defenseless. But you, adventurer, have consigned your days to thinning out the ranks of the Burning Hells, ushering in safety where all hope was once lost. The downtrodden look up to you, and to continue serving them, you must travel into the unknown, Into the Dark Wood.

From July 20, 3 a.m.–July 27 at 3 a.m. server time, completing daily Into the Dark Wood tasks will unlock various milestone rewards for your heroics, such as:

  • Complete 3 tasks: 1 random Legendary Item
  • Complete 5 tasks: 3 Rare Crests
  • Complete 7 tasks: 1 Telluric Pearl
  • Complete 8 tasks: 1 Legendary Crest

All Clans on Deck

The armies of the Burning Hells are mustering their forces for a ploy, most assuredly of nefarious intent. You must rally your banner, adventurer—call upon your Clan for aid to beat back the tide of darkness! From July 13, 3 a.m.–July 20, 3 a.m. server time, Sanctuary will need All Clans on Deck. For more information about this event and its rewards, visit this article.

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Feature Updates

Battleground Season 3

The new Battleground Season will begin on July 10, 3 a.m. server time and ends on August 12, 3 a.m. server time. The rules of engagement remain the same as last season, go forth and best of luck to all adventurers!

Battleground Class Balance Adjustments

The following adjustments have been made to the following Class skills across Diablo Immortal.

Wizard Items

  • Frozen Wellspring (Meteor): Initial action time reduced from 0.47 to 0.3 seconds. Damage increased by 25%.
  • Csur's Fortuitous Ward (Teleport): The shield provided by Teleport also grants immunity to a single instance of total loss of control.

The following Class Balance changes will affect these Classes in Battlegrounds:

Tempest Items

  • Zephyrguard (Flowing Strike): Cooldown increased from 6 to 7.5 seconds.

Tempest Magic Affixes

  • Flowing Strike Magic Attribute: The shield granted by using Flowing Strike has had its absorb amount reduced by 15%.

Wizard Items

  • Angmar's Repulsive Burden (Scorch): When paired with Vaetia's Resourceful Countenance (modifies Scorch to be a lightning orb that explodes, creating a field that pursues enemies) the knockback has an additional internal cooldown of a few seconds.

Helliquary Boss Matchmaking Changes

The Quick Match function for Helliquary Boss matchmaking has been expanded to support cross-server matchmaking. It should now be much quicker and easier to find a party.

Developer’s Note: These changes should make it easier to receive weekly Helliquary rewards and clear out bosses to unlock later tiers of Hell and Inferno difficulties.

New Search Option in Essence Heritage

When using Zamina to Extract Essence, there will be a drop-down menu at the top allowing you to quickly filter to only display Essences for the skills you want. You can select multiple skills at a time, allowing you to more rapidly search for synergies to create unique builds.

Rune System Changes

When Runes are successfully socketed or removed from your items, a summary that displays the bonuses will be shown.

Abyssal Verge Changes

When playing in the Abyssal Verge, we’ve increased how far the Terror Incarnate will chase you. Their overall Health has also been decreased.

Castle Erebban Changes

If you fail to escape Castle Erebban and lose the final rewards, you will no longer lose any Legendary Items that you’ve picked up during the game mode. Additionally, we’ve made improvements to the UI to improve clarity and readiblity.

Familiar Optimizations

Familiars will now pick-up items more quickly. Who’s a good Duskprowler!

Side Quest Changes

When you have items needed for a Side Quest, the required items will be selected instead of needing to select them manually.

New Blacksmith in the Court of Whispers

A new Blacksmith has been added to the Court of Whispers, where you’ll be able to salvage Materials and perform all types of Smithery!

Increased Stash Inventory

In the Stash, the stacking limit for Purification Shards has been increased to 999, and the stacking limit for Spirit Essence has been increased to 9999.

Shadow Weekly Goals Updates

After you complete a Weekly Shadow Goal, it will generate a new goal ensuring there will always be 3 available to complete.

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Region-Specific Game Additions

This follow change is only for the version of Diablo Immortal available in China. Currently, we do not plan to bring this change to all other regions.

Tower War Season 3

The rules of engagement are changing for this next season of Tower War. In Tower War, all players Health and damage will no longer have additional changes, matching other PvE game modes. Additionally, all players will receive an additional 25% Damage Reduction in Tower War.

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Bug Fixes

Looking for the latest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes—updated on Tuesdays.

The early bird may get the worm, but the steadfast adventurer lands the Sea beast!
-The Diablo Immortal Team

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