StarCraft II
StarCraft II 5.0.11 Hotfix Patch Notes
BUG FIXES
- Fixed an issue where units following enemy units may only attack them within range 2 (e.g. Adept after Shading) instead of 6.
- Fixed an issue where Reapers would not deal damage at max range in Bunker.
- Fixed an issue where Colossus might not deal damage when picked up away from its target.
- Fixed an issue where Colossus was unable to damage its own units.
- Fixed an issue where the Lair has sight 11 instead of 12.
- Fixed an issue where Cyclone Mag-Field Accelerator upgrade increases 20 damage vs armored instead of 10 vs all.
- Fixed an issue where the Lair has an attack target priority of 12 instead of 11.