StarCraft II
StarCraft II 5.0.9 PTR Patch Notes
En Taro Adun,
We are releasing a Balance Patch which was put together by our very own SC2 community. Over the past couple months, we have been working with various members of the community and tournament organizers to create a balance update for the game. We would like to recognize and acknowledge the members of the group for the upcoming changes you see below.
Shield Battery
- Starting Energy reduced from 100 to 50 outside of the next field
Dark Templar
- Now have a 0.75s attack delay after blink
Void Ray
- Increased build time from 37 to 43
- Increased mineral cost from 200 to 250
Queen
- Can no longer transfuse off creep
Widow Mine
- Reduced the effectiveness of drilling claws from 0.71 seconds to 1.07 seconds
Lurker
- Reduced the effectiveness of adaptive talon from 0.71 seconds to 1.07 seconds
Nydus Worm
- Increased starting creep by 1 unit in each direction around the worm once it spawns