StarCraft II
StarCraft II 4.11.4 Patch Notes
GENERAL
- War Chest 5 Skin Bundles are now available for purchase.
- Terran Tyrador Units Bundle
- Zerg Cerberus Units Bundle
- Protoss Ihan-rii Units Bundle
- All previous War Chest skin set bundles have been made available for purchase in the Featured section of Collection.
- Terran Special Forces Units Bundle
- Terran Mira’s Marauders Units Bundle
- Terran Umojan Units Bundle
- Terran Special Forces Structures Bundle
- Zerg Leviathan Brood Units Bundle
- Zerg Primal Units Bundle
- Zerg Simulant Units Bundle
- Zerg Simulant Structures Bundle
- Protoss Forged Units Bundle
- Protoss Purifier Units Bundle
- Protoss Golden Age Units Bundle
- Protoss Forged Structures Bundle
- War Chest 5 “Classic” unit skins have now been made available for purchase.
- Classic Marine
- Classic Hydralisk
- Classic Zealot
CO-OP MISSIONS BALANCE UPDATE
- Abathur
- The Bloated Bile Ducts upgrade now increases impact size by 200%, up from 100%.
- The Potent Bile upgrade now increases damage by 40, up from 20.
- Alarak
- The Matter Dispersion upgrade now increases the splash radius of the Vanguard's attack by 50%, up from 30%.
- Wrathwalker weapon range increased from 9 to 11.
- The Rapid Power Cycling upgrade now decreases the Wrathwalker's weapon speed by 0.5 in addition to its current functionality.
- Fenix
- Increased the Disruptor's selection priority.
- Purification Nova cooldown decreased from 30 to 20.
- Han & Horner
- Galleon cost decreased from 200 minerals to 150 minerals.
- W.I.L.D. Missiles damage increased from 15(25 vs armored) to 25(40 vs armored).
- Imaging Radar radius increased from 25 to 40.
- Widow Mine cost changed from 75/25 to 100/0.
- Decreased the Widow Mine's selection priority.
- Decreased the Hellion/Hellbat's selection priority.
- Wildfire Explosives now increases movement speed by 50%, up from 30%.
- Immolation Fluid damage increased from 25 to 50.
- Karax
- Karax's level 1 talent now grants all combat units gain 50% increased Life.
- Combat Unit Resource Cost Mastery replaced with Combat Unit Life and Shields Mastery. This Mastery increases combat unit Life and Shields by 1% per point, up to a maximum of 30%.
- Purifier Beam cooldown decreased from 450 seconds to 360 seconds.
- Phase Detonation research cost decreased from 200/200 to 150/150.
- Solar Flare research cost decreased from 200/200 to 150/150.
- Enhanced Targeting research cost decreased from 200/200 to 150/150.
- Optimized Ordnance research cost decreased from 200/200 to 150/150.
- Reclamation research cost decreased from 200/200 to 150/150.
- Fire Beam research cost decreased from 150/150 to 100/100.
- Shadow Cannon research cost decreased from 200/200 to 150/150.
- Phasing Armor research cost decreased from 150/150 to 100/100.
- Shadow Cannon damage increased from 200 to 320.
- Kerrigan
- The Porous Cartilage upgrade now increases Brood Lord health by 100HP in addition to its current functionality.
- Mengsk
- The Sky Fury's Evasive Maneuvers dodge chance increased from 30% to 50%.
- The Sky Fury's Phoenix Protocol damage absorption increased from 200 to 400.
- Picking up sieged Shock Divisions and Blackhammers with Imperial Intercessors no longer disables Ignite Afterburners.
- Nova
- Increased the Spec Ops Ghost's selection priority.
- Stukov
- Overlords gain the Generate Creep ability.
- Infested Bunker cost increased from 350 to 400.
- Infested Bunker supply cost decreased from 6 to 4.
- Evolve Infestation Level 1 cost decreased from 400/0 to 200/0.
- Evolve Infestation Level 2 cost decreased from 400/200 to 300/100.
- Reworked the Diamondback's attack such that it no longer has a variable backswing. This should drastically increase its attack speed.
- Swann
- Swann's level 1 talent now removes the gas cost from Armories.
- Advanced Optics research cost decreased from 200/200 to 150/150.
- Defensive Matrix research cost decreased from 150/150 to 100/100.
- Magfield Accelerator now increases Cyclone Lock-On damage by 100%, up from 50%.
- Barrage Cannon channel time decreased from 6 seconds to 3 seconds.
- Barrage Cannon cooldown decreased from 90 seconds to 60 seconds.
- The Pulse Amplifier ability now checks for a minimal movement speed instead of an active command move to activate.
- Vorazun
- Strike from the Shadows bonus energy regeneration increased from 25% to 50%.
- Zagara
- Bile Launcher base range increased from 13 to 15.
- The Artillery Ducts upgrade now increases Bile Launcher range to 25, up from 22.
- Zeratul
- Tesseract Cannon cost decreased from 400 to 300.
BUG FIXES
General
- Fixed an issue that was enabling chat and custom map publishing on accounts that did not meet the requirements.
Campaign
- Wings of Liberty
- Fixed an issue where the user could be blocked from entering cell block B on Mission "Breakout."
Co-op Missions
- Han & Horner
- W.I.L.D. missiles can no longer target friendly units.
- Mengsk
- Fixed a bug where EMP Blast did not affect heroic enemies.
- Fixed a bug where the Pride of Augustgrad did too little damage.
- Stukov
- The Diamondback's attack will now interact correctly with Vorazun's Strike from the Shadows talent.
- The Diamondback's attack will now interact correctly with Mech Attack Speed mastery.
- The Diamondback's attack will no longer ignore armor.
- Tychus
- Updated Reinvigorating Burst's tooltip to reflect that it increases ability damage.
Versus
- General
- Fixed an issue where an Adept's Phase Shift ability could improperly cancel a Phoenix's Graviton Beam.
- Fixed an issue where a Battlecruiser would not fire its weapon when issued a queued Yamato command.
- Fixed an issue where an enemy Lurker would not attack after becoming affected by Neural Parasite.
- Fixed an issue where Neural Parasite would interrupt a Yamato Cannon shot.
- Fixed an issue where Ultralisks weren’t receiving speed buffs in the Acceleration Zones.
- Maps
- Ephemeron LE
- Fixed the minerals at the main base so that the closest mineral nodes have higher values than the farther mineral nodes.
- Inhibitor Zone & Acceleration Zone Generators
- Created new flying versions of the Inhibitor and Acceleration Zone Generators that can be used over zero-level terrain to help improve performance on maps.
- Ephemeron LE