StarCraft II

StarCraft II 4.9.1 Patch Notes

StarCraft II 4.9.1 Patch Notes



  • Stetmann
    • Gary now benefits from Stetzones, and his passive health regen icon has been removed from the command card.
    • Roaches Away! now spawns 2 Mecha Roaches, down from 4.
    • Roaches Away! now orders spawned units to attack-move to the target location if it is beyond the Mecha Infestor’s cast range.
    • Mecha Roaches and Mecha Ravagers timed life reduced from 60 seconds to 45 seconds.
    • Mecha Roach damage increased to 12 (24 vs Light), up from 8 (16 vs Light).
    • Mecha Roach max life increased to 110, up from 75.
    • Mecha Ravager max life increased to 120, up from 80.
  • Stukov
    • Stukov's Infest Structure now launches flying broodlings when used on flying structures.


Co-op Missions

  • General
    • If a Co-op Mission fails to correctly end in victory, it will now time out after one minute and forcefully award the victory.
    • Updated the enemy wave compositions to be more randomly selected.
    • Correct consoles now properly appear for both Nova and Vorazun.
  • Commanders
    • Artanis
      • Shield Overcharge and Warp in Dragoon abilities no longer share the same default hotkey.
    • Dehaka
      • Tyrannozor's Spike Burst icon is now properly displaying the correct upgrade level.
    • Nova
      • All of Nova's structures now use the same Adjutant portrait.
    • Stetmann
      • Gary and Super Gary no longer recall allied units to Stetellites.
      • Updated tooltip for the Mecha Spire to correctly state: Enables – Mecha Corruptors from Mecha Larvae.
      • Players no longer receive the Super Gary Upgrade reminder if they are not level 15.
      • Stetman buildings are now listed in the Hotkeys menu under Zerg - Mecha.
      • Gary no longer has low-ground vision and can now see up cliffs properly.
      • Subgroup priority for the burrowed Mecha Infestors are now properly in order with the unborrowed.
      • Game now properly ends in defeat when all of Stetmann's structures are destroyed regardless of how many Stetellites are up.
      • Fixed several issues with the descriptions of Gary Ability Cooldown, Structure Morph Rate, and Deploy Stetellite Cooldown masteries.
      • Adjusted sound level for Stetellites’ deactivating sound, and Stetmann’s voice over on attack wave warnings.
      • The Orbs launched from Gary are no longer destroyed by Point Defense Drones.
      • Hero units now properly receive buffs from Stetzones.
      • Mecha Ultralisk’s Vectored Burrow Charge with the Electrostatic Surprise upgrade no longer stuns map objectives.
    • Stukov
      • Infested Liberators with the Cloud Dispersal upgrade can now deal damage to Void Shards and no longer target the base of units that are both ground and air.
      • Infest Structure can no longer target the Shuttle Bays on Void Launch.
    • Swann
      • Laser Drill Build Time mastery now properly causes the drill to revive in 66 seconds with 30 mastery points.
      • Hailstorm Missiles from Spinning Dizzies now properly fire when buffed from Karax's Energizer.
      • KMC Auto-Loaders upgrade now properly increases Spinny Dizzy attack speed by 25%.
    • Tychus
      • Rattlesnake’s Stimpack upgrade now properly auto-casts stimpack when attacking.
    • Zeratul
      • Fixed an issue where players could not earn the Devolution Retribution achievement.
      • Fixed an issue where Ambushers could not receive the order to blink if the target location is out of range.
      • Fixed an issue where Void Templar could blink into unpathable locations.
      • Zeratul’s structures are now displaying the proper portrait.
  • Mutators
    • Karax's Sentinels with the Reconstruction upgrade, and Kerrigan's Torrasque Strain Ultralisks are now revived immediately while the Moment of Silence debuff is active on the units. They will still be silenced.
    • Fenix no longer instantly respawns as Talandar, after being killed by the Black Death, or Double Edged mutators.
  • Mission
    • Dead of Night
      • Chokers now properly stop choking units when affected by a stun or stasis.
    • Part and Parcel
      • Collecting parts after activating the Balius no longer causes the main objective timer to pause indefinitely.
    • Scythe of Amon
      • The bonus objective will now complete after 30 seconds regardless of nearby enemies.
      • “Destroy this enemy” text now only displays on enemy units for the bonus objective.
    • The Vermillion Problem
      • Fixed an issue where enemy Extractors could appear as Mecha Extractors.


  • General
    • Viper's Parasitic Bomb damage will no longer stack if the target unit dies or if a target Viking morphs from fighter to assault mode.
  • Maps
    • Acropolis LE
      • Adjusted the color of the Aiur Temple Brick doodads for better identification of burrowed enemy Widow Mines.
    • Efflorescence LE
      • Adjusted certain doodads on the map to prevent selection circles form being covered by the doodad.
    • Thunderbird LE
      • Rich Vespene Geysers will now properly start with 2250 gas per geyser instead of 2500.

Next Article

  1. 22.0 Patch Notes

    22.0 Patch Notes

    This patch prepares the Tavern for Fractured in Alterac Valley and introduces updates for Mercenaries, Battlegrounds, Duels, and Arena.

Featured News