StarCraft II

StarCraft II 4.6.1 Patch Notes

StarCraft II 4.6.1 Patch Notes

General

  • A new commemorative bundle in honor of the Bain family is now available in the shop.
    • Learn more at our blog.
  • The Balance Testing Queue is now active.
    • Each race is receiving significant balance changes.
    • To learn more about the changes and the thinking behind them, please read our blog.

Bug Fixes

Co-op

  • Han and Horner
    • The Trigger Override glow will now properly display after an Asteria Wraith has fired 10 attacks.
  • Tychus
    • Using Medivac Pickup to transport Tychus' heroes affected by the Choker's Tentacle Attack will now remove the stun effect.
    • When attempting to cast Crooked Sam’s Demolition Charge on a unit that already has an active Demolition Charge, the error message “That unit is already affected” will appear instead of the generic “Error” message.
    • The Moebius Restraint Matrix debuff Icon has been corrected.
    • Fixed an issue that caused Battlecruisers to become stuck on the ground if Vega’s Dominate was cast quickly after Psi Projector.
    • Shredder Grenade no longer damages units that are inside Bunkers or Transports.
    • Armor and attack upgrades at the Engineering Bay will no longer revert to their default keybinding at level two and above.
    • Lt. Layna Nikara can no longer heal units while they are being warped in.

Versus

  • Para Site LE - Adjusted the amount of minerals at particular nodes at the player’s starting base to be consistent with other bases.
  • Fracture LE – Fixed an issue that caused several line-of-sight blockers to also block the sight of air units.
  • Cerulean Fall LE – Removed an invisible line of sight blocker outside of each player’s natural expansion.
  • The Void Ray's Prismatic Alignment tooltip now states that it slows down the Void Ray's movement speed.
  • Fixed an issue that caused players to be unable to target flying units over a Nexus while it was casting Recall.

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