Diablo Immortal Technical Alpha—One Step Closer to Hell
UPDATE: The Diablo Immortal Technical Alpha has ended. The gates of Hell are now closed.
Our sincerest thanks to all of our limited public Technical Alpha testers and everyone in the Diablo Immortal community for participating in this critical part of the game's development process. Over the past couple weeks, you've shared tons of amazing feedback—and we've collected troves of useful data—to help us tweak, polish, and further optimize our core game systems. We hope you had a blast, and we can't wait to fight alongside you in our next tests!
The Diablo Immortal team has been making great progress and we’re excited to share that we’ll soon be opening the gates of Hell for a limited public Technical Alpha. The primary goal of this Technical Alpha is to test server stability and client performance across a wide variety of devices. It’s also an opportunity for us to take in player feedback regarding our core gameplay, the initial leveling experience, and our other early gameplay systems. This will help us make sure the game feels great when it gets into everybody’s hands.
Starting today, a limited amount of players from Australia who have pre-registered on the Google Play Store will get a direct invite to access the Diablo Immortal Technical Alpha. The invites will go out to those players who pre-registered earliest, if their device meets the minimum system requirements. We’ll also be inviting some select community members to join us so we can get their invaluable feedback.
So, what will be included in the Technical Alpha? This is an early look at Diablo Immortal—an exciting new chapter in our action role-playing game series, telling an original story that takes place between the events of Diablo II: Lord of Destruction and Diablo III. It will feature intense, visceral combat; highly replayable dungeons; deep progression and itemization; and a host of never-before-seen monsters. Diablo Immortal also reimagines the dark, gothic realm of Sanctuary as a sprawling massively multiplayer world filled with deadly things hellbent on killing you.
For those who are unable to get into the Technical Alpha, we’ve put together a treasure trove of information for you regarding all things Diablo Immortal. We have a gameplay overview blog that provides a summary of our core systems, another blog that tackles character and progression, as well as a blog focused entirely on itemization. Diablo Immortal will be free-to-play, a first for the series, so we also wanted to share our approach, which includes Blizzard’s core value of “Gameplay First”.
While we were sad to miss seeing Diablo fans in person at BlizzCon this year, we look forward to the day when we’ll welcome all of you to join us in Sanctuary. For additional status updates and a place to converse with us on all things Diablo Immortal, be sure to follow @DiabloImmortal on Twitter or like our @DiabloImmortal Facebook page.
- The Diablo Immortal Team
Q. How do I take part in the Technical Alpha?
A. Starting today, a limited amount of Android users who have pre-registered in Australia will be able to download the Diablo Immortal Technical Alpha from the Google Play Store.
Q. How many players will take part in the Technical Alpha? Why Australia?
A. We anticipate a couple of thousand players will be able to take part in the Technical Alpha. Mobile game development can often benefit from multiple rounds of public testing. By holding this limited Technical Alpha in a smaller region, we’ll be able to take in valuable server stability and client performance data, as well as critical gameplay feedback, to ensure that Diablo Immortal feels like a great experience before going wider in the future.
Q. How long will the Technical Alpha last?
A. We are aiming to keep the Technical Alpha running for just a couple weeks of testing. This will allow us to get just the right amount of gameplay feedback as well as server stability and client performance data. UPDATE: Tuesday, January 5th, 2021 (at 3:00 PM PST) | Wednesday January 6th, 2021 (at 10:00 AM AEDT) the Technical Alpha will end.
Q. What devices does Diablo Immortal support?
A. We are aiming to bring epic Diablo gameplay to as many devices and players as possible. The Diablo Immortal Technical Alpha will be playable on Apple devices and Android devices and have the following minimum requirements:
- Android Minimum Requirements
- CPU - Snapdragon 710 / Hisilicon Kirin 810 and higher
- GPU - Adreno 616 / ARM Mali-G52 and higher
- RAM - 2GB of RAM and higher
- Version: Android OS 5.0 (Lollipop) and higher
- Apple Minimum Requirements
- iPhone 8 and higher
- Version: iOS 12 and higher
- iPhone 8 and higher
Q. Why only four classes?
A. Diablo Immortal will launch with six playable classes—the Barbarian, Demon Hunter, Monk, and Wizard, as well as the Crusader and Necromancer. We also plan to add even more new classes to the game in the future. We are focusing our gameplay testing in the Technical Alpha on the initial four classes as the other two classes are still undergoing iteration.
Q. What parts of Diablo Immortal are free and what do I need to pay for?
A. Diablo Immortal is free-to-play—that includes all the story, all the classes, and as much gameplay as you want—we will never limit game time. All future content will be free as well, including additional story, new classes, and new zones. Optional in-game purchases will never stand in the way of progression or enjoying the game—they should only complement the core gameplay. For more information, see our blog.
Q. When will Diablo Immortal be released?
A. We do not have a release date to share at this time.