Call of Duty®: Vanguard

Squad up for a new Zombies experience. Save up to 35% on Vanguard and enter the Dark Aether now!

Squad up for a new Zombies experience. Save up to 35% on Vanguard and enter the Dark Aether now!

New Hub Map and Arenas — “Terra Maledicta”

As the undead army prepares to invade a new front, it’s time to take the fight to Von List in “Terra Maledicta,” a new Zombies experience set in Egypt’s Eastern Desert and abroad.

Gateways to new arenas rip open, including the Dark Aether itself in an entirely new location for Vanguard Zombies. Professor Krafft and his Special Forces fighters have established a “beachhead” within the Dark Aether in the fight against Von List, where they’ll risk everything to obtain a lost page from the Tome of Rituals.

New Ally: Vercanna the Last

The Dark Aether entities continue a supernatural war through the mortal world as a new ally appears, and a powerful enemy makes her presence known.

New Artifact Power from Vercanna the Last: Healing Aura

Vercanna the Last is the latest Dark Aether entity to lend her powers to the battle against Von List and Kortifex. A newcomer to our world, Vercanna seeks revenge on Kortifex for wiping out her entire clan. She is the last of her kind and joins Krafft’s allies at a crucial moment in the war on the undead.

Her elemental command of Life Energy through her Artifact, the Wand of the Wilds, grants you the Healing Aura ability. By default, activating her Artifact will send beams of light down on all Operators, instantly bringing them back to full health.

Zaballa the Deceiver — A Cunning and Shifty Trickster

Those brave enough to survive in “Der Anfang” or “Terra Maledicta” for multiple rounds will come across Zaballa the Deceiver, a powerful enforcer from the Dark Aether unleashed upon the world by Kortifex. For thousands of years, she served Kortifex as one of his “Sisters of Agony,” and her deep history with the existing Dark Aether entities means they all have scores to settle with her.

A chaotic evil charlatan with a devious sense of humor, Zaballa’s true face hides behind three masks. These give her the strength to hover away from Operators, striking beneath the surface with electrical eruptions at a moment’s notice.

Although she is resistant to many forms of attack, that which gives her energy could also be her greatest weakness…

Wield Wonder Weapons Old and New

Through a bit of exploration, elite skill, and perhaps some divine intervention, Operators can wield two Wonder Weapons: energy-based arms with mysterious origins and herculean effects in battle.

Explore “Terra Maledicta” to discover the Decimator Shield, an all-new Wonder Weapon offering superior protection and the mighty Decimation Blast ability. With a unique personality of its own, the Decimator is only too happy to help Krafft’s freedom fighters take down Von List’s undead army.

The other Wonder Weapon is one familiar to Zombies veterans: the classic Ray Gun returns! The gold standard for Wonder Weapons since Call of Duty: World at War, the Ray Gun fires circular enemy beams that can tear zombies apart in just one shot. Look for it in the Mystery Box or as a lucky loot drop during a match.

New Sacrifice Objective, Story Quest, and Side Easter Eggs

Vanguard Zombies’ sixth Objective calls upon players to disrupt a gruesome Dark Aether blood magic ceremony. Grotesque structures known as Syphoncores will suck the essence out of the surrounding undead. Once they feed, the Syphoncores will spawn more zombies than they consumed, unleashing the horde upon the world. Prevent the zombies from filling all three, and the dark ceremony will be thwarted.

“Terra Maledicta” also presents players with a special Story Quest that introduces Vercanna the Last to the action and gives players access to the mighty Decimator Shield. A series of special tasks and narrative revelations will advance the Dark Aether saga, as players search for a missing page from the Tome of Rituals that may be the key to defeating Von List and Kortifex.

In addition, Easter Eggs return in Vanguard Zombies, this time inspired by the classic “Origins” map from Black Ops II. Pick up a shovel and find loot hidden throughout the Eastern Desert, and dig even deeper to uncover all the secrets “Terra Maledicta” has to offer.

New Covenant: Artifact Ward

A new ability joins the Altar of Covenants with three tiers of rarity. Equip Artifact Ward for a chance to trigger your Artifact for free when hit by a melee attack from the rear, which can come in clutch when your squad’s in trouble during higher rounds.

Intrigued? Check out the full Season Two overview blog to learn more, or get Call of Duty: Vanguard for up to 35% off today and jump into the Zombies action!

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