Diablo IV

Diablo IV Patch Notes

Blizzard Entertainment

The Diablo IV team has been monitoring your feedback. As we introduce patches to keep your experience in Sanctuary smooth, we will update the below list and denote whether the fixes are intended for PC, Xbox, PlayStation™, or all platforms.

Bug Fixes

  • Fixed an issue where a character could use a Splinter of a Prime Evil before completing the Seasonal questline. This prevented that character from being able to complete the questline and access Prime Evil Powers.

    Developer’s Note: This change prevents this bug from happening but does not reset quest progress on characters who are already bugged. To allow affected characters access to Prime Evil Powers, create a new character in the same partition (Normal/Hardcore and Normal/SSF) and complete the seasonal questline. This unlocks Prime Evil Powers for all characters in that partition.

  • Fixed an issue where Tyrael’s spawn location after defeating Baal could make it difficult to pick up Baal's loot.
  • Fixed an issue where the Sandstone Golem boss in the Horadric Library could fail to respawn if the player dies during the fight.
  • Fixed an issue where the Countess in the Forgotten Tower could pass through the fog wall, preventing boss encounter progression.
  • Fixed an issue where some affixes could not be re-rolled with the Horadric Cube. These include:
    • Impairment Reduction
    • Barrier Generation
    • +Healing
    • Critical Strike Damage
  • Fixed an issue where not all monsters dropped Unbroken Bones during the Necromancer class mechanic quest Call of the Underworld.
  • Various stability, performance, visual, and UI improvements.

Season of Hell's Legacy

  • Fixed an issue where the Seasonal questline could not be completed if the portal to the Worldstone Chamber was entered too quickly.
  • Fixed an issue where going down the hive too quickly in Lester's Farm could block dungeon progression.
  • Fixed an issue where completing the Chamber of Bone did not give rewards.
  • Fixed an issue where the Edge Runeword allowed gaining two items at a time from the Purveyor of Curiosities.
  • Fixed an issue where wearing a Lore Runeword Helm made the helm invisible.
  • Fixed an issue where Nihlathak could teleport outside of the Boss Arena.
  • Fixed an issue where the Henri's Perquisition Unique Charm could not be crafted in the Horadric Cube.

Class Changes

Druid

  • Fixed an issue where Pulverize could indefinitely immobilize a Staggered boss.

Sorcerer

  • Fixed an issue where burning damage from the Incinerate Enchantment didn't trigger the Tal rune.

Gear and Equipment

Runes

  • Fixed an issue where the damage reduction from the Sol Rune didn't activate when expected.

Game Features

The Tower

  • Fixed an issue where the Artificer's Obelisk did not show rewards were available on the Map and Minimap Icon.

UI/UX

  • Fixed an issue where the button to check the leaderboard was still visible in Eternal when playing on Controller.
  • Fixed an issue where pinned currency wasn't highlighted in the Stats & Materials tab.

Miscellaneous

  • Fixed an issue where mounted players could not interact with the Horadric Post.
  • Various stability, performance, and visual improvements.