Diablo Immortal

Prepare for The Taking: Your First look at our next Major Update

Blizzard Entertainment

Something is quietly erasing people from Sanctuary. Absence where they once stood, and only unease left behind. Your search pulls you from Westmarch to a once familiar monastery, and then beyond the borders we know into a scorched desert where old truths don’t stay buried. Whatever is stirring out there has been watching for a long time, and it’s only just begun to move. Our next major update, The Taking, arrives on March 19.

As you prepare yourself to return to a legendary Diablo locale, and to face off against a once banished, we’re arming you with info on a new Limited-Time event, updates to Battleground, the introduction of our first ever Equalized Bout of Realms Tournament, and a first look at our newest Legendary Gem!

As this article is an early look at the next content update, information conveyed in this article may be subject to adjustment.


Codex

The Taking - New Main Quest

Horrid Transformations (Limited Time Event)

Bout of Realms: Challenge of Equals

New Battleground Seasonal Update

New Legendary Gem: Leviathan Tomb


The Taking - New Main Quest

Something is wrong in Sanctuary.

In Patch 4.3, whispers of vanishing lives spread like rot through the land. Entire souls are being taken, drawing you into The Taking, the new main quest and the opening chapter of the year‑long saga, Nation in Agony.

Guided by uneasy alliances and long‑trusted companions, your investigation drags you from the streets of Westmarch to the Eastgate Monastery, last seen in Diablo II. What once stood as a place of faith now festers with unanswered questions and darker truths waiting to be unearthed.

The trail does not end within Sanctuary’s borders. Your investigation takes you to the Rocky Waste, a scorched and unforgiving land outside Lut Gholein, the so‑called jewel of the desert. There, beneath the relentless sun and shifting sands, something ancient stirs.

Your pursuit reveals the hand behind the suffering: Andariel, the Demon Queen—Maiden of Anguish. Her influence bleeds into every disappearance.

With Patch 4.3, the Rocky Waste becomes a new explorable subzone, where players can hunt wanted monsters, pursue bounties, and carve through demonic forces amid a land shaped by torment and decay.

Steel yourself. Greater horrors awaken, Anguish tightens its grip on Sanctuary, and the desert’s burning sands conceal truths best left buried... but never forgotten.

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Horrid Transformations (Limited-Time Event)

Sanctuary’s most feared apparitions have been twisted into something far more grotesque—for a limited time.

Horrid Transformations is a one‑month, time-limited event taking place March 19 – April 16 that temporarily empowers select zone bosses. These changes are not permanent and are not standard zone event updates. Once the event ends, all affected encounters will return to their original forms.

Enhanced Zone Bosses

During this event, two world bosses will undergo horrid transformations during their active windows:

The Haunted Carriage (Ashwold Cemetery) Becomes the Horrid Haunted Carriage, led by the Horrid Tax Collector.

Ancient Nightmare (Mount Zavain) Becomes the Horrid Ancient Nightmare.

While transformed, these bosses are significantly more dangerous—boasting increased health, new attack mechanics, and heightened aggression.

New Boss Mechanics

Each Horrid boss gains a unique, event-only ability:

  • Horrid Tax Collector Summons minions that tether to the boss and restore its health while active.
  • Horrid Ancient Nightmare Splits into multiple clones that must be defeated simultaneously to end the encounter.

Spawn Timing

While enhanced, each boss will spawn every 2 hours during their respective active days.

Haunted Carriage Enhancements

  • March 19 – March 26
  • April 2 – April 9

Ancient Nightmare Enhancements

  • March 26 – April 2
  • April 9 – April 16

Event Rewards

Players can earn rewards for defeating each enhanced boss up to 6 times per week, with guaranteed enhanced rewards on the first kill each week.

Enhanced rewards may include:

  • 2/2 Legendary Items
  • Normal Gems
  • Rare Ore

Face these horrors while you can—their reign is temporary, but the rewards are worth the risk.

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Bout of Realms: Challenge of Equals

You asked for it, and now it’s here! A PvP Tournament for all players, old and new! Whether you’re a PvP veteran, or a newbie, the Challenge for Equals is for you!

Challenge of Equals is a new variant of the Bout of Realms PvP Tournament that normalizes player power to emphasize moment‑to‑moment combat and mechanical skill. Teams of 8 will compete against each other in this new iteration of the ultimate tournament to prove themselves the best in Sanctuary!

  • Sign‑ups begin March 19
  • Tournament runs March 23–27

Power Normalization Rules

Challenge of Equals reduces progression‑based advantages while preserving class identity and core build choices.

  • Legendary affixes and set bonuses remain active
  • Legendary Gem affixes are standardized to Rank 10 effects
  • Five‑Star Legendary Gems are normalized to Two‑Star values
  • The following systems are disabled:
    • Runes
    • Normal Gems
    • Charms
    • Resonance
  • The following bonuses do not apply:
    • Deeds of Valor
    • Legacy of the Horadrim
    • Ancestral Tableau

These changes allow all players, regardless of their time in-game, to make their mark on the Battlefield!

Elite Slayer Loadouts

To support players new to PvP or those looking to experiment, Elite Slayer Loadouts are available in Challenge of Equals.

  • Based on real builds from top contributors in Cross‑Server Bout of Realms and Battlegrounds
  • All participants can select from this curated roster
  • Provides immediate access to competitive PvP builds across multiple classes

We’ll continue monitoring player feedback as the community competes in Challenge of Equals, so make sure you share your thoughts and feedback with us over on our Discord server.

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New Battlegrounds Seasonal Update

A shift is coming to the Battlegrounds.

In April 2026, Diablo Immortal’s Battlegrounds will undergo their first major seasonal refresh, reimagining the flow, spectacle, and emotional arc of PvP combat across both Classic and Convoy maps. This update introduces new visual themes alongside gameplay rhythm adjustments designed to heighten tension, reinforce player impact, and deepen immersion in the world of Sanctuary.

At its core, this seasonal update is about escalation. Battles will evolve from chaos into triumph, with every phase of combat feeding naturally into the next. Victory will no longer feel isolated or abstract. Instead, momentum will be visible, immediate, and shared across the battlefield.

From Chaos to Triumph

This update introduces a multi‑phase battlefield experience built around three guiding principles:

  • Player Impact – Victory must feel tangible, creating a clear and empowering shift in battlefield momentum.
  • Clear Connection – The transition from defeating a major threat to gaining its reward must be immediate and intuitive.
  • Low Friction – Players remain fully immersed in combat, without interruptions, resets, or breaks in flow.

Together, these pillars ensure that every decisive moment pushes the battle forward—rather than pulling players out of it.

Battlefield Escalation

As a match unfolds, the Battleground begins to destabilize. The presence of a Greater Demon bleeds into the environment: distant roars echo across the field, the ground fractures, and waves of lesser demons spill forth.

The Greater Demon eventually joins the battlefield, warping terrain around its arrival and demanding the attention of every combatant. This moment serves as a shared, high‑intensity objective; one that reshapes the fight and tests a team’s ability to coordinate under pressure.

Reward Without Interruption

Upon its fall, the demon leaves behind the Corvus Spirit Totem, an ancient relic binding the spirits of fallen Nephalem. Players decide when to activate the totem, preserving tactical agency while maintaining combat flow.

When unleashed, the Corvus Spirit Totem frees these bound spirits, summoning powerful Nephalem allies directly onto the battlefield. These allies provide both mechanical support. through buffs and attacks.

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New Legendary Gem: Leviathan Tomb

Dealing damage grants you Abyssal Depths for 6 seconds, increasing your damage done and causing your Critical Hits to grant you Compounding Pressure for 1 second, increasing Crushing Depths’ effectiveness. Additionally, you deal increased damage to enemies suffering from harmful effects. Crushing Depths cannot occur more often than once every 20 seconds, and Compounding Pressure cannot occur more often than once every 1 second during Crushing Depths.

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More Details to Come

Stay tuned—more information all the features coming with our next major update can be found in a blog coming on March 16. As this is an early look, all information in this blog is subject to change.