Heroes of the Storm

Heroes of the Storm Live Patch Notes - May 15, 2025

Blizzard Entertainment

Our next Heroes of the Storm patch is live! Read on for more information.

NOTE: Orange text indicates a change between PTR and Live notes.


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General

  • Anduin has replaced Malfurion as the Ally hero in Try Me Mode.
  • Numerous game strings have been updated to reflect current gameplay.
  • Updated Homescreen and Startup Music.

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Storm League

  • Rank Decay will now only apply to players in Master and Grand Master Leagues.
  • Reduced maximum party size for Master and Grand Master players to 2.
  • Master and Grand Masters can only party with players 5,000 Rank Points away from them.

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Balance Update

Heroes

Ana

Base

  • Biotic Grenade [W]
    • ADDED FUNCTIONALITY: If Biotic Grenade does not hit any enemies, its cooldown is reduced by 3 seconds.
    • ADDED FUNCTIONALITY: If Biotic Grenade only hits Ana, its cooldown is reduced by 2 seconds.

Talents

  • Level 1
    • Vampiric Rounds
      • Shrike now gives a 15% passive healing bonus.
  • Level 20
    • Deadeye
      • ADDED FUNCTIONALITY: Eye of Horus can now be toggled On and Off.
      • ADDED FUNCTIONALITY: Eye of Horus rounds are regained once every 10 seconds.
      • ADDED FUNCTIONALITY: Eye of Horus cooldown is now 6 seconds.
      • Bonuses acquired from Deadeye now lasts 4 seconds.

Auriel

Base

  • Bestow Hope [Trait D]
    • Reduced amount of energy stored from 40% to 35% of damage to non-Heroes.
    • Reduced amount of energy stored from 80% to 70% of damage to Heroes.

Azmodan

Talents

  • Level 16
    • Trample
      • ADDED FUNCTIONALITY: Now reduces Heroic cooldown by 25% if Trample hits a Hero.

E.T.C.

Base

  • Face Melt [W]
    • Cooldown reduced from 12 to 10 seconds.
  • Rockstar [Trait D]
    • Armor from Basic Abilities increased from 20 to 25.
    • Armor from Heroic Abilities reduced from 60 to 50.

Talents

  • Level 4
    • Crowd Surfer
      • Cooldown reduction reduced from 7 to 6 seconds.
  • Level 7
    • Hammer-on
      • ADDED FUNCTIONALITY: Basic Attacks deal 12% more damage, increased to 36% while Guitar Solo is active.
  • Level 13
    • Encore
      • Cooldown reduction reduced from 5% to 4%.
  • Level 20
    • Power of the Horde
      • NEW TALENT: Activate to grant nearby allied Heroes a Shield that absorbs damage equal to 30% of their maximum Health for 5 seconds, increased by 2% for each other allied Hero in the area. This new Talent replaces Storm Shield.
    • Ride the Lightning
      • NEW TALENT: Activate to teleport to a nearby location and deal 48 damage to nearby enemy Heroes. The cooldown is reduced by 10 seconds for every enemy Hero hit, up to 50 seconds.

Genji

Talents

  • Level 1
    • Pathfinder
      • ADDED FUNCTIONALITY: Heroic Ability now heals Genji for 10% of the damage dealt to enemy Heroes, increased by up to 30% based on how low Genji's Health is.
  • Level 10
    • X-Strike
      • Cooldown increased from 60 seconds to 75 seconds.
      • Detonation damage increased from 275 to 290.
      • Slash damage increased from 135 to 145.
  • Level 13
    • Shingan
      • Now does 40% less damage to Structures.
  • Level 20
    • Living Weapon
      • Cooldown reduction increased from 10 seconds to 12.5 seconds.

Imperius

Base

  • Molten Armor [E]
    • Now hits two extra targets if no Heroes are in range.

Talents

  • Level 1
    • Impaling Light
      • REWORK: Impaling Light cooldown is reduced by 2 seconds.
      • REWORK: Impaling Light does 180% more damage to Heroes, reduced by 20% for each additional Hero hit.
      • REWORK: Impaling Light mana cost is reduced from 40 to 30.
      • REWORK: When a Valorous Branded target's Stun ends, Impaling Light's cooldown is reduced by 1 second for each Valorous Brand on the target.
  • Level 7
    • Blaze of Glory
      • Blaze of Glory delay reduced from 2 seconds to 1.75 seconds.
    • Holy Fervor
      • Molten Armor no longer grants Holy Fervor.
  • Level 20
    • Heavenly Host
      • ADDED FUNCTIONALITY: All Shields created by Angelic Armaments no longer expire.
      • ADDED FUNCTIONALITY: Swords fired by Heavenly Host Shields can target non-Heroes, but Heroes are prioritized.
    • Molten Wrath
      • NEW TALENT: Molten Armor will now hit two extra targets even if enemy Heroes are in range.

Lunara

Talents

  • Level 7
    • Splintered Spear
      • ADDED FUNCTIONALITY: Now grants 3 stacks of Splintered Spear. A stack is consumed when an extra target is attacked. Can have a maximum of 3 stacks and all stacks can be consumed in a single attack.
  • Level 13
    • Endless Spores
      • Now also refunds 50 Mana.
  • Level 20
    • For The Wildlands!
      • NEW TALENT: Thornwood Vine now shoots out 4 additional Vines in an arc.
    • Forest's Wrath
      • Can now be selected with either Heroic.

Malthael

Base

  • Wraith Strike [W]
    • Range is increased from 6 to 7.

Talents

  • Level 4
    • Black Harvest
      • Quest goal reduced from 180 seconds to 150 seconds.
  • Level 10
    • Tormented Souls
      • No longer resets the cooldown of Wraith Strike when Tormented Souls ends.
      • Now reduces the cooldown of Wraith Strike to 2 seconds and removes its Mana cost while Tormented Souls is active.
  • Level 20
    • Reaper of Souls
      • While 2 or more enemy Heroes are in Tormented Souls' radius, its duration does not decay.

Zagara

Talents

  • Level 16
    • Corrosive Saliva
      • Damage reduced from 1.75% to 1.5% of maximum Health.

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Bug Fixes

General

  • Fixed an issue with the display priority for the duration bar of Taunt effects.

Map

  • Battlefield of Eternity
    • Fixed an issue where areas of the map were not covered under Fog of War.
  • Blackheart's Bay
    • Fixed an issue where some Heroes would not be able to path around Healing Fountains.
  • Cursed Hollow
    • Fixed an issue where Hogger could go through unpathable sections of the map.
  • Warhead Junction
    • Fixed an issue where healing fountains were not symmetrical on the map.

Heroes

  • Alarak
    • Level 16
      • Lethal Onslaught
        • Fixed an issue that caused Lethal Onslaught to not increase Alarak's Basic Attack damage correctly.
  • Artanis
    • Base
      • Shield Overload [Q]
        • Fixed an issue that caused Shield Overload to not display correctly if empowered by Shield Surge.
  • Arthas
    • Level 10
      • Summon Sindragosa
        • Can now be cast over the Minimap.
  • Azmodan
    • Level 20
      • Sin's Grasp
        • Tooltip Updated.
  • Brightwing
    • Base
      • Arcane Flare [Q]
        • Now has a minimum cast range of .05.
    • Level 10
      • Blink Heal
        • Fixed an issue that caused Blink Heal's trailing images to be visible while Brightwing has no remaining Blink Heal charges.
  • Chen
    • Base
      • Fortifying Brew [Trait D]
        • Fixed an issue that caused Fortifying Brew being instantly destroyed not granting Attack Speed.
        • Fortifying Brew has been added to the Buff Bar.
  • Dehaka
    • Base
      • Burrow [E]
        • Fixed an issue that caused Burrow's visuals to be displaced if Dehaka is launched shortly after Burrow ends.
    • Level 7
      • Paralyzing Enzymes
        • Fixed an issue that caused Paralyzing Enzymes' duration to not be reduced if Drag ends early.
  • Gazlowe
    • Base
      • Xplodium Charge [E]
        • Now has a minimum cast range of .2.
    • Level 10
      • Grav-O-Bomb 3000
        • Now has a minimum cast range of .2.
  • Hanzo
    • Base
      • Sonic Arrow [E]
        • Now has a minimum cast range of .2.
  • Jaina
    • Base
      • Frostbite [Trait]
        • Ice Block's before first use attention indicator is now also removed when Jaina is killed.
  • Johanna
    • Level 4
      • Eternal Retaliation
        • Updated Eternal Retaliation's visual effect to only be visible to Johanna.
    • Level 10
      • Blessed Shield
        • Fixed an issue with the display priority for the duration bar of Blessed Shield.
  • Kel'Thuzad
    • Level 13
      • Chains of Ice
        • Chains of Ice no longer Slows if the Stun is removed.
  • Li-Ming
    • Level 10
      • Disintegrate
        • Fixed an issue that allowed Disintegrate to be cast while moving.
  • Lt. Morales
    • Base
      • Healing Beam [Q]
        • Fixed an issue that allowed Healing Beam to be cast on multiple targets at once.
    • Level 10
      • Medivac Dropships
        • Fixed an issue that caused Medivac Reinforcement's indicator beam to point to Lt. Morales' active position instead of where Reinforcements was cast.
  • Malfurion
    • Level 1
      • Emerald Dreams
        • Emerald Dreams no longer puts Heroes to Sleep if the Root gets removed.
  • Medivh
    • Level 20
      • Glyph Of Poly Bomb
        • Fixed an issue that allowed Medivh to cast abilities during Raven Form.
  • Mephisto
    • Base
      • Shade of Mephisto [E]
        • Fixed an issue with the display priority for the duration bar of Shade of Mephisto.
    • Level 20
      • Unspeakable Horror
        • Fixed an issue that caused Unspeakable Horror to Silence twice.
  • Muradin
    • Base
      • Thunder Clap [W]
        • Fixed an issue that caused Thunder Clap's splat to not match the area Thunder Clap hits.
    • Level 4
      • Thunder Burn
        • Fixed an issue that caused Thunder Burn's damaging area to be smaller than Thunder Clap's area.
        • Fixed an issue that caused Thunder Burn's warning indicator to be inconsistently sized for the area affected.
  • Murky
    • Base
      • Pufferfish [W]
        • Now has a minimum cast range of .05.
  • Orphea
    • Base
      • Shadow Waltz [Q]
        • Fixed an issue that caused Orphea to not dash when moving after hitting an enemy Hero with Shadow Waltz.
  • Ragnaros
    • Level 13
      • Cauterize Wounds
        • Cauterize Wounds healing is now a singular combined effect each time it heals, instead of a heal effect for each Hero hit.
        • Fixed an issue that caused Cauterize Wounds healing amount to be determined by the damage dealt to the target furthest from the primary Empower Sulfuras target.
        • If Cauterize Wounds is reapplied while already active, any remaining healing will apply over the refreshed duration.
  • Rexxar
    • Base
      • Misha, Charge! [W]
        • Can now be self-cast.
  • Samuro
    • Base
      • Critical Strike [W]
        • Fixed an issue that caused Samuro's Critical Strike stacks to be visible to an enemy Samuro.
  • Sonya
    • Level 10
      • Wrath of the Berserker
        • Fixed an issue with the display priority for the duration bar of Wrath of the Berserker.
        • Remaining duration indicator is now standalone from Whirlwind's duration indicator.
  • Stukov
    • Base
      • Healing Pathogen [Q]
        • Fixed an issue that caused Healing Pathogen to persist for a brief period after activating Bio-Kill Switch.
  • Sylvanas
    • Base
      • Black Arrows [Trait D]
        • Fixed an issue with the display priority for the duration bar of Black Arrows.
        • Remaining duration indicator is now standalone from Haunting Wave's duration indicator.
    • Level 10
      • Mind Control
        • Fixed an issue with the display duration for the duration bar of Mind Control.
    • Level 20
      • Deafening Blast
        • Fixed an issue that caused Deafening Blast to activate off of the center of units instead of their edge.
  • The Lost Vikings
    • Fixed an issue that prevented Olaf from charging while Silenced.
  • Tracer
    • Level 16
      • Ricochet
        • Now appears as its own entry in the Death Recap.
  • Tychus
    • Base
      • Frag Grenade [W]
        • Fixed an issue that caused Frag Grenade to not apply physics to physics objects when no targets are hit.
  • Valeera
    • Level 16
      • Assassinate
        • Damage bonus is now additive.
        • Fixed an issue with duration extension.
  • Whitemane
    • Base
      • Searing Lash [E]
        • Can now be self-cast.

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