StarCraft II

StarCraft II 4.8.3 Patch Notes

StarCraft II 4.8.3 Patch Notes

GENERAL

  • Abathur: Evolved Bundle is going to be available as a part of Twitch Prime offer starting later this month. Stay tuned for more details.
    • Abathur Co-op Commander
    • Abathur Announcer
    • “Live Now” portrait pack
    • “Live Now” portrait for Abathur
    • “Live Now” portrait for Swann
    • “Live Now” portrait for Vorazun
    • “Live Now” Zerg Banner
    • Evolved Zerg Console Skin
  • A new Lowko Announcer is now available.
  • A set of 8 comic portraits have been added for players who own War Chest: Katowice 2019 for at least one race.

BUG FIXES

General

  • Queens can now properly spawn a Creep Tumor on ramps in certain Heart of the Swarm campaign missions, and Co-op Missions.

Co-op Missions

  • Commander
    • General
      • Fixed an issue where incorrect portrait could appear for structures for certain commanders.
    • Alarak
      • Ascendants with multiple Power Overwhelming stacks no longer take bonus damage from the Black Death or Double Edged mutators.
    • Dehaka
      • Dehaka’s Drone no longer morphs into a structure while holding to a Xenon Crystal on The Vermillion Problem.
      • Primal Host now properly attack enemy Creep Tumors with its Locusts.
      • Murvar now dies properly when Murvar’s Den is destroyed.
      • Enemy units will now properly take damage from Psionic Explosion when Dehaka devours a Psionic unit directly after spawning or respawning.
      • Fixed an issue where the first charge of Greater Primal Wurm could sometimes not be properly given to the player.
    • Nova
      • Nova’s air units can now be properly deployed in areas without ground pathing.
    • Stukov
      • Fixed an issue where units dominated by Vega could be attacked by an allied Stukov’s Apocalisk.
    • Zeratul
      • Void Arrays no longer share the same cargo space as Kerrigan’s Omega Worms.
  • Mission
    • Dead of Night
      • Ultralisks can no longer be stunned by Chokers.
    • The Vermillion Problem
      • Civilians can no longer become stuck outside neutral buildings when retreating from lava.
    • Void Launch
      • The bonus objective can no longer be targeted by a Viper’s Abduct.
      • Fixed an issue where the bonus objective could be stuck.
  • Mutator
    • Fixed an issue where Amon’s Disruptors could fear units without detonating its Purification Nova while the Fear mutator was active.

War Chest: Katowice 2019

  • Protoss rewards now properly match the level that they are awarded at.
  • Damaged Spore Crawlers and Spine Crawlers with Simulant skins equipped no longer leave their fire effects behind when they are uprooted.
  • Visual effect now properly appears as intended when placing a Pylon with the Forged skin.

Maps

  • New Repugnancy LE
    • Textures at certain locations were updated to make cliff edges and pathable areas clearer and more visible.
    • Textures near base placement locations were updated to be more centered.
    • Terrain updated near the natural base to prevent Photon Cannons from being walled in at certain locations.
    • Certain doodads were removed to prevent units from hiding inside.
    • Fixed an issue where Sentries could be blocked after being warped in.
  • Year Zero LE
    • Pathing now properly matches the terrain near the starting ramp locations.
  • Cyber Forest LE
    • Certain doodads were removed to prevent units from hiding inside.
  • King’s Cove LE
    • Pathing now properly matches the terrain near the starting ramp locations.
  • Rosebud LE
    • Faction emblems and selection circles are no longer hidden by certain doodads.
  • Efflorescence LE
    • A doodad is now properly centered at a base placement location.
  • Team Liquid Map Contest
    • Inhibitor Zones placed on higher level terrain will now properly animate.
    • Inhibitor Zone Generator models and mini map icons updated.

Versus

  • Time Warp's effect no longer goes back to the enemy after Neural Parasite ends.
  • Stalkers can no longer be targeted at the original Blink location.

User Interface

  • Fixed an issue where toggling on mouse drag scroll could cause the cursor to appear in the middle of the screen.
  • Help menu now properly displays Cyclone’s Upgrades.
  • Fixed an issue where the Polarity mutator would display its icon over friendly units and structures.
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