StarCraft II
Season 3 Ladder Map Changes
Along with a new season of ladder play, we continue to update and refresh the map pools, with the goal of providing a fresh and invigorating set of challenges for StarCraft II players of all stripes. With the start of Season 3, you'll find a number of new maps to explore and master while other maps are being rotated out.
The following changes have been made to the ladder map pool when Season 3 begins on Wednesday, July 27:
1v1
Removed:
- Scrap Station (2)
- Slag Pits (4)
- Delta Quadrant (4)
- Metalopolis (4)
Carried over:
- Xel’Naga Caverns (2)
- Backwater Gulch (4)
- Shakuras Plateau (4)
- Tal'Darim Altar LE (4)
- The Shattered Temple (4)
- Typhon Peaks (4)
New:
- Nerazim Crypt (4)
- Searing Crater (4)
- Antiga Shipyard (4)
- Abyssal Caverns (4)
2v2
Removed:
- Monlyth Ridge (4)
- Gutterhulk (4)
- Omega Sector (4)
- Red Stone Gulch (4)
Carried over:
- Discord IV (4)
- High Orbit (4)
- Khaydarin Depths (4)
- Scorched Haven (4)
- The Ruins of Tarsonis (4)
- Tempest (8)
New:
- Tyrador Keep (8)
- The Boneyard (8)
3v3
Removed:
- Quicksand (6)
- Colony 426 (6)
- Monsoon (6)
- Typhon (6)
Carried over:
- Arakan Citadel (6)
- Cinder Fortress (6)
- Dig Site (6)
- Frontier(6)
- The Bio Lab (6)
- Ulaan Deeps (6)
New:
- Green Acres (6)
- Temple of the Preservers (6)
4v4
Removed:
- High Ground (8)
- Megaton (8)
Carried over:
- District 10 (8)
- Extinction (8)
- Lava Flow (8)
- Outpost (8)
- Sand Canyon (8)
- Toxic Slums (8)
New:
- Fossil Quarry (8)
- Deadlock Ridge (8)
FFA
Removed:
- Metalopolis (4)
- Slag Pits (4)
Carried over:
- The Shattered Temple (4)
- Quicksand (6)
- Tectonic Rift (6)
- Abyss (8)
New:
- Abyssal Caverns (4)
- Antiga Shipyard (4)
- Nerazim Crypt (4)