Heroes of the Storm

Heroes of the Storm Live Patch Notes - August 12, 2024

Heroes of the Storm Live Patch Notes - August 12, 2024

Our next Heroes of the Storm patch is live! Read on for more information.

NOTE: Orange text indicates a change between PTR and Live notes.


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General

  • Updated Homescreen and Startup Music.
  • Updated Shop Bundles and Items.

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Balance Updates

Heroes

Brightwing

Talents

  • Level 1
    • Hyper Shift
      • Cooldown reduction reduced from 1 to .5 seconds.
      • Healing reduced from 6% to 4% of maximum Health.

Genji

Talents

  • Level 1
    • Agile Dismount
      • Slow reduced from 30% to 25%.
    • Pathfinder
      • Movement Speed bonus increased from 25% to 30%.
  • Level 7
    • Cyber Shield
      • Armor bonus reduced from 50 to 40.
  • Level 10
    • X-Strike
      • Final damage reduced from 290 to 275.
      • Initial damage reduced from 145 to 135.
  • Level 13
    • Shingan
      • Damage reduced from 115 to 100.

Mephisto

Talents

  • Level 4
    • Spite
      • Spite has been disabled in ARAM.

Qhira

Base

  • Grappling Hook [Trait]
    • Cooldown reduced from 25 to 20 seconds.
  • Carnage [Q]
    • Can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).
  • Blood Rage [W]
    • Cooldown reduced from 8 to 7 seconds.
    • Healing increased from 85 to 90.
  • Revolving Sweep [E]
    • Revolving Sweep's Chain Link can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).

Talents

  • Level 7
    • Healmonger
      • Healing increased from 190 to 210.
  • Level 10
    • Final Strike
      • Damage increased from 395 to 410.
  • Level 16
    • Lingering Ailment
      • Armor reduction increased from 25 to 40 35.
      • Duration increased from 3 to 4 seconds.

Raynor

Talents

  • Level 20
    • Execute Orders
      • Updated to only target Heroes, prioritizing ones with the lowest Health.
      • Damage of Yamato Cannon reduced from 794 to 395 as it now targets only Heroes.
      • Will no longer target enemy Heroes not visible or greater than 20 range away.
      • Will now target enemy Heroes who are Invulnerable.

Samuro

Base

  • Wind Walk [E]
    • Periodic heal reduced from 3% per second to 2% per second.

Talents

  • Level 1
    • Way of the Wind
      • Reduced Healing for casting Wind Walk from 4% to 3% of maximum Health.
  • Level 4
    • One with the Wind
      • Armor reduction decreased from 30% to 25%.
  • Level 10
    • Bladestorm
      • Cooldown increased from 25 seconds to 30 seconds.

Zarya

Base

  • Particle Grenade [Q]
    • Damage increased from 75 to 80.
  • Shield Ally [E]
    • Search radius increased from 8 to 10.

Talents

  • Level 7
    • Deep Burn
      • Duration increased from 3 to 4 seconds.
  • Level 13
    • Pain is Temporary
      • Shielding increased from 0.48% of Max Health per Energy to 0.8% of Max Health per Energy.

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Hero Updates

Cassia

Talents

  • Level 7
    • Pain is Temporary
      • Improved the visibility of Surge of Light being available.

Gazlowe

General

  • Added indicator arrows to Gazlowe's Xplodium Bomb warning indicator.

Samuro

General

  • Added an arrow indicator below Samuro facing the direction of any active Mirror Images.

Uther

Talents

  • Level 20
    • Bulwark of Light
      • Added a radius indicator while targeting with Divine Shield.

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Bug Fixes

General

  • Catapults will now display properly in the Death Recap.
  • Effects that reduce your vision radius now prevents soft reveals (Things that make your character visible).
  • Fixed an issue that caused dance animations to persist after moving, using an ability, or attacking.
  • Fixed an issue that caused Forts and Keeps to not activate their Call for Help mechanics when multiple enemy Heroes attack an enemy Hero at the same time.
  • Fixed an issue that caused Heroes to not spawn at the start of the game.
  • Fixed an issue that caused Heroes with non-standard Deaths to display their final hit incorrectly in the Death Recap.
  • Fixed an issue that caused overhead shrub indicator to persist after leaving the shrub.
  • Fixed an issue that caused shield-like effects to not be treated as Shields.
  • Fixed an issue that caused some abilities to allow the caster to gather experience globes while inside a shrub.
  • Fixed an issue that caused some passive move speed benefits to not behave consistently.
  • Fixed an issue that caused Summons to not have their attack speed reduced when attacking Heroes with Imposing Presence or similar talents.
  • Fixed an issue that caused targets inside shrubs to be revealed by proximity when the other unit has vision reduction.
  • Fixed an issue that caused vignette borders on some cutscenes to render incorrectly at higher than 1080x1920 resolutions.
  • Fixed an issue that caused text to overlap in the Death Recap.

Maps

  • Garden of Terror
    • Fixed an issue that caused the Toy Train to not be dismounted by Garden of Terror's Polymorph ability.
  • Try Me Mode
    • Added a regen globe generator.

Heroes

  • Abathur
    • Level 7
      • Calldown: MULE
        • Updated to use level-based scaling.
    • Level 10
      • Ultimate Evolution
        • Fixed an issue that caused Pylons created by Ultimate Evolution clones of Probius to not be destroyed when the Ultimate Evolution expires.
        • Fixed an issue that caused traps created by Ultimate Evolution clones of Junkrat to only be removed when Abathur dies.
    • Level 13
      • Soma Transference
        • Updated to heal the target for its amount as a singular combined effect.
  • Alarak
    • Base
      • Lightning Surge [E]
        • Updated to heal Alarak for its amount as a singular combined effect.
        • Now soft reveals all primary target types instead of just Heroes.
    • Level 7
      • Applied Force
        • Now applies the increased push distance to Alarak.
    • Level 20
      • Counter-Strike
        • Now soft reveals targets hit.
      • Last Laugh
        • Fixed an issue that caused Last Laugh to show up twice on the Death Recap.
  • Alexstrasza
    • Level 10
      • Cleansing Flame
        • Fixed an issue that caused Cleansing Flame to display incorrectly when used by an AI controlled Alexstrasza.
  • Ana
    • Fixed an issue where Ana's abilities caused players to highlight enemies.
  • Anduin
    • Base
      • Pursued by Grace [Trait]
        • Fixed an issue that caused Pursued by Grace to activate while Blinded or against an Evading Hero.
    • Level 4
      • Surge of Light
        • Fixed an issue that caused Surge of Light to lower the cooldown of Chastise while Blinded or against Evading enemies.
    • Level 16
      • Inner Focus
        • Fixed an issue that caused Blinds to not prevent Anduin's Physical damage to lower the cooldown of Inner Focus.
  • Arthas
    • Base
      • Frostmourne Hungers [Trait]
        • Fixed an issue that caused Frostmourne Hungers to not display correctly against Blinded or Evading enemies.
  • Auriel
    • Level 20
      • Light Speed
        • Fixed an issue that caused Light Speed's benefits to not be granted to Leoric.
  • Azmodan
    • Fixed an issue that caused All Shall Burn talents to not apply their on-kill effects unless Azmodan has taken Master of Destruction.
    • Level 10
      • Demonic Invasion
        • Fixed an issue that caused Demonic Invasion Grunts on-death damage to not be modified by damage modification.
  • Blaze
    • Base
      • Jet Propulsion [E]
        • Now soft reveals targets hit.
  • Brightwing
    • Base
      • Polymorph [W]
        • Fixed an issue that caused Polymorph's Slow to not classify the target as being Slowed.
    • Level 4
      • Magic Spit
        • Fixed an issue that caused Magic Spit to activate its cooldown reduction against Evading Heroes.
  • Cassia
    • Fixed an issue with Blinds not preventing all Physical damage.
    • Level 7
      • Surge of Light
        • Fixed an issue that caused cooldown resets to not make Surge of Light available.
        • Updated Surge of Light to include damage taken by Cassia's Shields.
  • Chen
    • Level 1
      • Stormstout Secret Recipe
        • Now displays in the Death Recap.
  • Cho'Gall
    • Fixed an issue where Cho'Gall's abilities caused players to highlight enemies.
    • Level 4
      • Rollback
        • Now displays in the Death Recap.
  • Chromie
    • Fixed an issue that caused Abathur's Ultimate Evolution Spell Power to not be granted to Ultimate Evolution Sand Echo Sand Blasts.
    • Fixed an issue that caused Defense Matrix to not reduce the damage of Sand Echo Sand Blasts.
    • Fixed an issue that caused Sand Blast Echoes to reveal Chromie.
    • Fixed an issue that caused Sand Echo Sand Blast damage to not gain the benefits of Spell Leech.
    • Fixed an issue that caused Sand Echo Sand Blasts to still be fired if Chromie's Sand Blast is interrupted.
    • Base
      • Dragon's Breath [W]
        • No longer soft reveals Chromie when casting Dragon's Breath on enemies that have their vision reduced.
    • Level 20
      • Piercing Sands
        • Fixed an issue that caused Piercing Sands to not cause Sand Blast to hit all targets.
  • Dehaka
    • Base
      • Drag [Q]
        • Target's movement speed now matches Dehaka's movement speed.
      • Dark Swam [W]
        • Fixed an issue that caused Dark Swam to not deal damage for the last .5 seconds.
    • Level 10
      • Adaptation
        • Fixed an issue that caused Adaptation to show up twice on the Death Recap.
  • Diablo
    • Level 10
      • Apocalypse
        • Will now activate even if Diablo is interrupted during the cast time.
  • D.Va
    • Level 10
      • Bunny Hop
        • Now soft reveals targets hit.
      • Micro Missiles
        • Now soft reveals all targets hit, instead of only the triggering target.
  • E.T.C.
    • Base
      • Powerslide [Q]
        • Fixed issues with Powerslide when targeted into unpathable terrain with Crowdsurfer.
    • Level 1
      • Prog Rock
        • Now displays in the Death Recap.
    • Level 10
      • The Hunt
        • Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
  • Fenix
    • Base
      • Weapon Mode: Phase Bomb [W]
        • Fixed an issue that caused Phase Bomb's splash to not behave correctly while Blinded or against Evading enemies.
  • Genji
    • Fixed an issue that caused Dodge to not prevent all on-hit effects.
    • Base
      • Swift Strike [E]
        • No longer soft reveals Genji to targets hit by Swift Strike that are affected by vision reduction.
    • Level 4
      • Dragon Claw
        • Now soft reveals targets hit.
    • Level 10
      • X-Strike
        • Now soft reveals targets hit.
  • Graymane
    • Worgen form's Basic Attack damage increase is now additive.
    • Base
      • Inner Beast [W]
        • Fixed an issue that caused Inner Beasts' on-hit bonuses to apply on-fire instead of on-hit.
  • Gul'dan
    • Level 20
      • Demonic Circle
        • Fixed an issue that caused Demonic Circle's outgoing FX to only be visible if you see Gul'dan's teleported to location.
  • Hanzo
    • Level 4
      • Explosive Arrows
        • Now soft reveals targets hit.
    • Level 7
      • The Dragon Hungers
        • Fixed an issue that caused The Dragon Hungers to apply the Spell Power bonus to the triggering damage effect.
    • Level 10
      • Dragon's Arrow
        • Now soft reveals targets hit.
  • Hogger
    • Level 7
      • Garbage Fire
        • Now displays in the Death Recap.
    • Level 13
      • Bloodthirst
        • Now causes Headbanger to heal Hogger for the damage dealt.
  • Illidan
    • Level 4
      • Hunter's Onslaught
        • Now causes Immolation to heal Illidan for the damage dealt.
    • Level 10
      • The Hunt
        • Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
  • Kel'Thuzad
    • Fixed an issue that caused Defense Matrix to not reduce the damage of the Shade's Death and Decay.
    • Fixed an issue that caused the Shade's damage to not gain the benefits of Spell Leech.
    • Fixed an issue that caused the Shade's Death and Decay to still be fired if Kel'Thuzad's Death and Decay cast is interrupted.
    • Level 20
      • Deathchill
        • Now displays in the Death Recap.
  • Kerrigan
    • Level 1
      • Fury of the Swarm
        • Fixed an issue that caused Fury of the Swarm's splash to not behave correctly while Blinded or against Evading enemies.
  • Kharazim
    • Level 16
      • Echo of Heaven
        • Now displays in the Death Recap.
  • Leoric
    • Level 20
      • Buried Alive
        • Now displays in the Death Recap.
      • Shroud of the Dead King
        • Shroud of the Dead King now shows floating text for the amount of damage prevented.
  • Li-Ming
    • Level 1
      • Aether Walker
        • Fixed an issue that caused Aether Walker to apply the damage bonus to Magic Missiles incorrectly.
  • Lt. Morales
    • Base
      • Healing Beam [Q]
        • Now displays in the Death Recap.
    • Level 16
      • Extended Care
        • Now displays in the Death Recap.
    • Level 20
      • Hospice Care
        • Now displays in the Death Recap.
  • Lucio
    • Level 7
      • Reverse Amp
        • Now displays in the Death Recap.
  • Maiev
    • Base
      • Umbral Bind [W]
        • Fixed an issue that caused Umbral Bind's cleave to grant Vengeful Knives progress while Blinded or against Evading Heroes.
    • Level 1
      • Naisha's Memento
        • Fixed an issue that caused Naisha's Memento to grant Vengeful Knives progress while Blinded or against Evading Heroes.
  • Malfurion
    • Base
      • Moonfire [W]
        • Updated to heal Regrowth targets for its amount as a singular combined effect per target.
  • Mal'Ganis
    • Level 7
      • Black Claws
        • Fixed an issue that caused Black Claw's Armor reduction to not be removed by Invulnerable.
    • Level 16
      • Blind as a Bat
        • Blind as a Bat now instantly removes any area reveals.
        • Fixed an issue that caused Blind as a Bat to not lose vision of enemies that are revealed by damaging Mal'Ganis.
        • Fixed an issue that caused Blind as a Bat to see enemies when first cast.
  • Malthael
    • Base
      • Soul Rip [Q]
        • Updated to heal Malthael for its amount spread over up to 3 effects.
  • Medivh
    • Level 7
      • Arcane Explosion
        • Fixed an issue that caused Arcane Explosion to destroy Raynor's Banshee's Basic Attack missiles.
    • Level 20
      • Dust of Disappearance
        • Updated for apply visuals to appear as soon as granted.
  • Mei
    • Fixed an issue where Mei's abilities caused players to highlight enemies.
    • Level 10
      • Ice Wall
        • Fixed an issue that caused abilities to be usable when Ice Wall transitions from timed to untimed.
    • Level 20
      • Flash Freeze
        • Fixed an issue that caused Flash Freeze to not properly cancel effects that launch Mei.
      • Shatter
        • Fixed an issue that caused Shatter's Armor reduction to not be removed by Invulnerable.
  • Muradin
    • Level 13
      • Bronzebeard Rage
        • Now displays in the Death Recap.
      • Healing Static
        • Updated to heal Muradin for its amount as a singular combined effect.
  • Murky
    • Level 10
      • Octo-Grab
        • Fixed an issue that caused Octo-Grab to be placed on full cooldown if the target moves out of reach.
    • Level 13
      • Rejuvenating Bubble
        • Now displays in the Death Recap.
  • Nazeebo
    • Level 7
      • Dead Rush
        • Fixed an issue that caused Zombie Wall's Zombies to lose health after uprooting with Dead Rush.
  • Nova
    • Level 16
      • Explosive Round
        • Explosive Snipe's damage modifier is now additive.
  • Orphea
    • Level 13
      • Invasive Miasma
        • Updated to heal Orphea for its amount as a singular combined effect.
  • Qhira
    • Base
      • Blood Rage [W]
        • Blood Rage's heal no longer fills the Death Recap with empty entries.
    • Level 4
      • Upstage
        • Fixed an issue that caused Upstage to also prevent damage from Summoned attacks.
        • Fixed an issue that caused Upstage to not prevent all on-hit effects.
    • Level 7
      • Healmonger
        • Updated to heal Qhira for its amount as a singular combined effect.
  • Ragnaros
    • Level 1
      • Shifting Meteor
        • Fixed an issue that caused Shifting Meteor to not travel the full remaining distance of the Living Meteor.
  • Rehgar
    • Base
      • Chain Heal [Q]
        • Fixed an issue that caused Chain Heal to be visible to others while inside a shrub.
    • Level 13
      • Wellspring
        • Now displays in the Death Recap.
    • Level 20
      • Farseer's Blessing
        • Now displays in the Death Recap.
  • Rexxar
    • Level 13
      • Dire Beast
        • Damage increase is now additive.
    • Level 20
      • Spirit Bond
        • Now displays in the Death Recap.
  • Stitches
    • Level 7
      • Putrefaction
        • Fixed an issue with Putrefaction's healing reduction.
  • Stukov
    • Level 10
      • Massive Shove
        • Fixed an issue that caused Massive Shove to launch from Stukov's origin point.
  • Sylvanas
    • Level 13
      • Remorseless
        • Now displays in the Death Recap.
  • Tassadar
    • Level 4
      • Electric Fence
        • Now displays in the Death Recap.
    • Level 10
      • Black Hole
        • Fixed an issue that caused Black Hole to hit targets a second time at its apex.
  • The Butcher
    • Base
      • Ruthless Onslaught [E]
        • Now soft reveals the target on impact.
  • The Lost Vikings
    • Olaf
      • Fixed an issue that caused Olaf's Attack not showing up as a Basic Attack.
    • Level 20
      • Checkpoint Reached
        • Now displays in the Death Recap.
  • Tracer
    • Fixed an issue that caused the last bullet from Tracer's previous magazine to be fired when Tracer's Reload completes.
    • Level 4
      • Pulse Generator
        • Now displays in the Death Recap.
    • Level 13
      • Telefrag
        • Now displays in the Death Recap.
  • Tyrael
    • Level 1
      • Salvation
        • Now displays in the Death Recap.
    • Level 4
      • Bound by Law
        • Updated to heal Tyrael for its amount as a singular combined effect.
    • Level 13
      • Law and Order
        • Fixed an issue that caused Law and Order to apply to Smites that are currently being cast.
    • Level 16
      • Burning Halo
        • Now displays in the Death Recap.
  • Tyrande
    • Level 7
      • Huntress' Fury
        • Fixed an issue that caused Huntress' Fury to activate against Evading enemies.
  • Uther
    • Level 1
      • Wave of Light
        • Fixed an issue that caused Wave of Light quest reward to revert Divine Protection's duration increase if completed after selecting Divine Protection.
        • Fixed an issue that caused Wave of Light to not grant its full quest reward benefit to Armor granted to Uther if Divine Protection is selected.
    • Level 16
      • Tyr's Deliverance
        • Fixed an issue that caused Tyr's Deliverance to apply its bonus to the active Holy Radiance, instead of the next Holy Radiance.
    • Level 20
      • Divine Protection
        • Fixed an issue that caused Divine Protection to be inconsistent in how it is applied to an already active Devotion Armor.
  • Valeera
    • Level 16
      • Seal Fate
        • Fixed an issue that caused Sinister Strike to deal additional damage to non-Heroes.
  • Xul
    • Level 7
      • Trag'Oul's Essence
        • Now displays in the Death Recap.
  • Yrel
    • Fixed an issue where Yrel's abilities caused players to highlight enemies.
  • Zagara
    • Level 10
      • Nydus Network
        • Now displays the correct icon in the Death Recap.
  • Zarya
    • Level 7
      • Explosive Barrier
        • Now displays in the Death Recap.

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